A BIT ABOUT ME:

I BRING CALM TO CHAOS

Merilly J Ruglas, Senior UX / UI & Product Designer

With 8+ years of experience designing scalable internal tools, intuitive design systems, and enterprise software that empower creators and teams to work smarter.

My expertise lies at the intersection of Human-Computer Interaction, Design Systems, Creator Tools, and Enterprise UX—where complexity, collaboration, and creativity converge to drive impact.

Whether re-imagining the e-commerce experience for Oasis or building a cohesive design system at PlayStation, I’m passionate about creating experiences that resonate and push boundaries.

Merilly J Ruglas, Senior UX / UI & Product Designer

With 8+ years of experience designing scalable internal tools, intuitive design systems, and enterprise software that empower creators and teams to work smarter.

My expertise lies at the intersection of Human-Computer Interaction, Design Systems, Creator Tools, and Enterprise UX—where complexity, collaboration, and creativity converge to drive impact.

Whether re-imagining the e-commerce experience for Oasis or building a cohesive design system at PlayStation, I’m passionate about creating experiences that resonate and push boundaries.


Merilly J Ruglas, Senior UX / UI & Product Designer

With 8+ years of experience designing scalable internal tools, intuitive design systems, and enterprise software that empower creators and teams to work smarter.

My expertise lies at the intersection of Human-Computer Interaction, Design Systems, Creator Tools, and Enterprise UX—where complexity, collaboration, and creativity converge to drive impact.

Whether re-imagining the e-commerce experience for Oasis or building a cohesive design system at PlayStation, I’m passionate about creating experiences that resonate and push boundaries.



Core Skills: UXR, UX Strategy, Visual Design, Design Systems, Creator Tools, Enterprise Software, Component Libraries, Product Vision, System Thinking, Scalable Internal Tools, User-Centric & Data-driven Design

INDUSTRY CERTIFICATIONS


INDUSTRY CERTIFICATIONS

UX / UI:

  • 2024 Certifications:

    • AI-Powered Design, The Interaction Design Foundation


  • 2022 Certifications from The Interaction Design Foundation:

    • Evaluating Your UX Maturity

    • UX Management: Strategy and Tactics

    • Design with Data: A Guide to A/B Testing

    • UI Design Patterns for Successful Software

    • How to Design Accessible Experiences

    • Mental Models: Design for the Way Users Think


  • 2020 Certifications:

    • UX Foundations: Interaction Design, LinkedIn Learning

    • Human-Computer Interaction (HCI) Certification, The Interaction Design Foundation

    • UX Nanodegree, Udacity


  • 2017 Certifications:

    • UX/UI and Design Thinking, Udemy

XR & GAMES:

  • 2025 Certifications:

    • UX / UI Design for Gaming, Elvtr


  • 2023 Certifications:

    • UI Design for Games, The Interaction Design Foundation

    • How to Prototype for Games UX, The Interaction Design Foundation

    • Games UX: Process and Pipeline Deep Dive, The Interaction Design Foundation


  • 2022 Certifications:

    • Games UX Foundations: Starter Edition, The Interaction Design Foundation


  • 2020 Certifications:

    • Design, Develop, and Deploy for VR, Unity Learning

    • The Ultimate Guide to Game Dev. with Unity, Udemy

    • Device and Environment Considerations of a Quality HoloLens 2 Application, Microsoft Learning

    • Unity Design, Unity Learning

    • Game Design Foundations, LinkedIn Learning:

      • 1 Ideas, Core Loops, and Goals

      • 2 Systems, Chance, and Strategy

      • 3 Pitch, Propose, and Practice


  • 2019 Certifications:

    • UX Design Principles for AR & VR, NYU Tandon School of Engineering

UX / UI:

  • 2024 Certifications:

    • AI-Powered Design, The Interaction Design Foundation


  • 2022 Certifications from The Interaction Design Foundation:

    • Evaluating Your UX Maturity

    • UX Management: Strategy and Tactics

    • Design with Data: A Guide to A/B Testing

    • UI Design Patterns for Successful Software

    • How to Design Accessible Experiences

    • Mental Models: Design for the Way Users Think


  • 2020 Certifications:

    • UX Foundations: Interaction Design, LinkedIn Learning

    • Human-Computer Interaction (HCI) Certification, The Interaction Design Foundation

    • UX Nanodegree, Udacity


  • 2017 Certifications:

    • UX/UI and Design Thinking, Udemy

XR & GAMES:

  • 2025 Certifications:

    • UX / UI Design for Gaming, Elvtr


  • 2023 Certifications:

    • UI Design for Games, The Interaction Design Foundation

    • How to Prototype for Games UX, The Interaction Design Foundation

    • Games UX: Process and Pipeline Deep Dive, The Interaction Design Foundation


  • 2022 Certifications:

    • Games UX Foundations: Starter Edition, The Interaction Design Foundation


  • 2020 Certifications:

    • Design, Develop, and Deploy for VR, Unity Learning

    • The Ultimate Guide to Game Dev. with Unity, Udemy

    • Device and Environment Considerations of a Quality HoloLens 2 Application, Microsoft Learning

    • Unity Design, Unity Learning

    • Game Design Foundations, LinkedIn Learning:

      • 1 Ideas, Core Loops, and Goals

      • 2 Systems, Chance, and Strategy

      • 3 Pitch, Propose, and Practice


  • 2019 Certifications:

    • UX Design Principles for AR & VR, NYU Tandon School of Engineering

Email (Preferred):

Phone (Mobile):

504-351-6817

Email (Preferred):

Phone (Mobile):

504-351-6817

Email (Preferred):

Phone (Mobile):

504-351-6817

CONTACT ME

CONTACT ME