Bag Approver App | AR Native Mobile App, Gillette Stadium

Project Summary: Designed the augmented reality experience for a native mobile application to be used by employees at Gillette Stadium to measure bag sizes.

My Role: Visual Design / Strategy / Branding / IA / Prototyping / Testing

Collaborators

Collaborators

Product Manager, 2 Software Developers

Target Audience

Target Audience

Gillette Stadium Entrance personnel - Supervisors and Bag Checkers

Platform

Platform

Native Mobile App

Tech Stack

Tech Stack

Unity

Duration

Duration

2 Months

Challenge

Event goers complained that it takes a long time for them to go through the gate security.

Business Goals

  • To reduce wait times at the stadium gates

  • To speed up the bag checking process

Stakeholders

Gillette Stadium - Marketing Manager, CTO, Sparq - Account Executive, Account Manager

35%

Improved onboarding process

25%

Increase in user retention

84%

Ease of Use

Process

Research & Analysis: After conducting a competitive analysis and assessing the navigation flows of similar applications, the user experience was drafted using FigJam.


Information Architecture: Several rounds of review and testing with stakeholders revealed the need to further simplify the user flow.


Wireframing & Prototyping: Working closely with PM and Software Engineers during semi-daily design reviews where I shared early prototypes, I was able to further refine the overall user flow and fine tune the look and feel of the UI.


Usability Testing Insights:

  • Move all action buttons to the right-hand side, bottom corner of the UI

  • Make it easier for users to reach buttons with their thumb when holding the tablet with two hands

  • Remove “Exit App” button from main navigation as it is redundant for iPads


Visual Design & Style Guide: After a final review session with the Software Developers, I handed-off files that contained assets, UI design patterns and accessibility considerations.

Design Stack

Design Stack

Design Stack

Final Solution - Main Features:

  • Computer Vision and AI work together in this app to automatically detect the user’s type of bag and its shape

  • Simple, straightforward UI with easy-to-follow in-app prompts for users

  • Near-perfect match to Gillette Stadium’s main mobile application branding

  • Seamless navigation between the two Gillette Stadium Apps

Lessons Learned

As I worked to finalize this project, I learned that good UI does not mean having an overly embellished application with tons of buttons and actions. Sometimes, one button can be enough.

“What really stood out, though, was her ability to quickly onboard mid-project when we needed coverage, seamlessly picking up where another designer left off. That’s no small feat, but they handled it with confidence and efficiency. Beyond her skills, she was a fantastic teammate. Always willing to share knowledge and collaborate to make the work stronger. Any team would be lucky to have her!”

James Williams

Product Design Leader | Sparq